We compare the difference in Flash layouts between Cs5, Cs4, and Cs3. We explain As3 further as we work primarily in Cs5. First we will open the 3 CS types, compare them and see the differences between them. We will start with Flash CS5, which opens with a welcome screen very similar to older versions. The welcome screen is very important to find. If you can't find it, then go to "file>new" or browse to open a recent file as you would in any other application.
In the many versions of Flash, you can choose to work in the preset workspace Flash layout, or you can customize the layout to fit your personal likes and dislikes. Have fun making your workspace as comfy as possible! Let's discuss the most important panels, starting with the Welcome Screen described above. From your welcome screen you can decide what you want to create and where you want to toggle to! Your properties panel (only available if a file is open,) is also a very important component of your workspace. We will continue to discuss different components of the workspace in future videos, when it really gets fun!
I have already preloaded all three latest versions. I want to touch base on really small minute things that we need to know how to find. We are not going to dig too deeply into them. So, let's start with CS5 because it's the latest version. As soon as you load CS5, you'll see that your CS5 has a welcome screen. That welcome screen is very similar to older versions of Flash which I would love to toggle to in a minute. What I want to do before we do that is to kind of talk over the most important elements that we're going to need to know how to find. One is our welcome screen. If we can't find our welcome screen we could always create a file>new and create a new file because we're mainly going to create new files or browse to open a recent file, as you would during most other applications, if you wanted to open up a previously opened file. Now as we said, we're working on a Flash ActionScript 3.0 project and when we want to create a new one, we'd select ActionScript 3.0. This would create a new FLA file that would be pre- configured and set up to work with ActionScript 3.0 codes. You don't want to mistakenly press on ActionScript 2.0 because then you're going to get different errors and different messages that would be confusing. Whenever we create AS files, which are our external ActionScript files, we would actually create an AS script file. (See file types for an explanation of all the files associated with Flash.) So if I just toggle for a second to my finder, let me just minimize this and go to the finder... Let's see the connection between the two that I'm saying. So we said, our new AS 3.0 file is basically our FLA. Our AS, our main.as and all the rest of the AS files are actually Flash ActionScript files. It is just basic text that we're building in a certain way to make sure that Flash understands what it is, but basically all it really is is text, and we're going to see that momentarily. Now, if your welcome screen or whatever you want to call the screen, doesn't pop open on your CS... and we've seen this now in CS5 but let's just jump really quickly and see how would it look in CS4. So let me just minimize my CS5, and let's maximize my CS4, and you'll see in CS4 colors are different, there's a few things that are missing, it's not structured the same way, but here in the center - exact same thing. You got your AS 3.0 file which creates your FLA. You have your Flash ActionScript file which creates your AS file, and same deal, you could always create a new file or open one. I don't have any reasons, we can't see any reason here. And let's see what it looks like in our CS3. So, let me hide CS4, and that's CS3. In CS3, same thing, the layout is completely different, things are really not the same as they are in the newer versions, but in our welcome screen, we've got create a new file, an ActionScript 3.0 file, which is exactly the same thing as creating our new FLA. Our main.fla we could create by creating a new FLA file, a new AS 3.0 project. Or we could create a new ActionScript file which is what we've done in all the other samples. And it's the same deal here, we could have gone to file> new, and we could open the recent file that we've worked on. There's not much of a difference between the two. If you can't find the hello screen, you must've set it up not to show again. It doesn't really matter. You can work from your file>new or you could dig in your configurations and find how to return the Welcome screen, but it's really not critical. Let's toggle back into our CS5, and talk about other important panels. So, we've seen our welcome panel and our save panel which is obviously critical because we need to know how to open up files and how to save files. The next thing that's really important that we're going to dig deeper into in the next video is knowing how to find your properties panel. Now the properties panel could be anywhere. It really all depends on your flash version, but it also depends on your layout. We could see our layout right here -- the basic layout, which is the essentials layout. Now you could always, at any time, create your own layout or switch the layout. We're not going to dig too deep into it, but just clicking on the essentials layout will give you all the options that you currently have, your default options, or you could create new options after you set things up and configure it the way you want to configure it. You could get through it, by clicking on your essentials button or going through your window>workspace, and selecting your workspace. Now let's just see the same thing. We've just seen it on CS5, let's just repeat the same thing and see it in CS4. So if we're looking at CS4, we could see that same deal. We have our button, you see I have it preset on that one, but we're working on essentials which is the default. You could create your own, save it if you're happy with the specific layout and if you can't find it there, then go to your workspace and find the available workspace you currently have. Let's see how this would look like in CS3. Let me just minimizes my CS4 and CS5 because CS3 is kind of like a floater versus CS4 and CS5 which are more closed applications. So in CS3, you see that they don't really have that button up there anymore, everything is kind of floating and if you don't have your welcome screen and you couldn't find things the way you could find whatever we're talking about... Let's start with CS3. Our main focus is finding the properties panel. Currently, our properties panel is down here. Now finding the properties panel, if it's not down here, and you can't find it, you could always click one. Ohh, this is good that we're bringing this up right now-you see how it's dimmed. It's dimmed because it's not even a menu option right now. You could only get properties from something that's actually open. So, if we just quickly create a new file just for the sake of the sample, you'll see that my properties panel now is enabled and now we could start interacting with it. But if I click onto my window- if my computer wouldn't go crazy- oh-we're back-thank G-d for that- then we could toggle down again-oh I think Flash crashed! What version- ya we're back to CS5, I guess you shouldn't be running three versions of flash at the same time! Interesting! Very cool, that kind of messed that one up.! But did it? I'm confused-oh actually- we're still in CS3, just the iconography is of CS5. Okay that's what confused me. OK, so we're back to talking about how you find your properties panel, sorry about that. So, if you go to your window and just search for it, you'll find your properties and you'll see that you got your little shortcut here as well if you need to use it. You see that it's already set and it's V- that means it's on the stage. So it's time to look for it, here we go, we found it. Okay so that's CS3. Now you'll close down that file. Let me minimize CS3 and let's see how we do that in CS4. Looking at CS4, same deal. Probably we don't have access to the properties. We see that it's dimmed out, it's not going to be in the menu at all because we're not in a working file that we could start playing with its properties. So if we click on a new file we'll see its properties, and same deal, we could find it in the window. So you can see that the menus are a little bit different. Now it's not collapsed, now it's a main menu, it's the same though. You could still see that it's selected, you could just search through the window, which the window panel just shows you all the different window type of panels that you could actually open or close. There's quite a lot of them, so just find it, and you're good. And let us see how that works in CS5, which should be basically the same thing, though let's do it anyways. Doesn't hurt to practice. We could see our properties panel, as I re-open up, but it's disabled. So what we could do is, again, to create a new AS 3.0 file. Now it's not disabled, but if we couldn't find it we could always go to our window, search for our properties, click it to bring it in, or in our scenario get rid of it because it was already there, and click on it again to bring it back in. OK, so that was our properties panel. The next panel that's really critical to know about is our file>publish settings. And we're going to dig deeper into it in the next videos. It's the same file>publish settings both in CS5, and CS4. We obviously have to create a file. we publish settings, and even in CS3, create a new file, and then file>publish settings. I guess things are running a bit slower on CS3, so we might abandon showing it on CS3 every time. That's really just the heart of it so here we go. We could go to our publish settings also on CS3, they're very very similar and other obviously small little differences. That's where you kind of need to get used to it, but we're not going to go over them and over them, we're just going to show you those differences once in this intro course, and then we're going to assume that you already know how to find them.
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