Buiding FillIt - The Game Part 2

55:04 AS3 FLA 10
In this chapter we take our game to the next step by breaking into the world of dots and basics geometry in flash. the word basic might be unfair as this is a very hard topic but a very rewarding one.

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Topics

  1. Next Steps (06:28)
  2. Corners (03:44)
  3. Following Traces (16:44)
  4. Bug Hunting (08:57)
  5. Finding the Direction (04:13)
  6. From Theory to action (13:45)
  7. Time for a Break (01:15)

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