02Geek HTML5 and JavaScript, TypeScript, React, Flash, ActionScript online School
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Developer Basics Overview

In this online Flash tutorial you'll learn everything you need to know to begin developing the right way. We've noticed that many people in the industry don't even know the core Flash foundations. There are a lot of resources online, but few that concentrate on those core foundations: this forces new designers to simply copy other's code to get into development.

It's like building a house with no foundation. Might look fairly good for a short while, until you open the door and it falls down around your ears! Flash is the same: anyone can put objects on the stage that look great: the problem is, they do nothing. Copied code most often doesn't do what you really want it to: without the core foundations, you can't change it for your own unique design.

We provide a cohesive, step-by-step structured course to teach you to start building and becoming a developer. Our goal is to provide you with the basic building blocks to give you real skills to work with Flash Cs5 (Cs4, Cs3 too.)

During the next 11 hours we're going to break down those core foundations (not exclusive to Flash, by the way.) These building blocks are also used for Javascript and other languages. In this free tutorial, of course, you'll learn them with relation to Flash.

We teach these core foundations through articles, videos and exams that are exclusive to our website members. If you're viewing this video anywhere but our site, please go to www.02geek.com (from zero to geek faster than a 66 Shelby Mustang) and join. It's a subscription-based site; your trial membership includes our free Flash tutorial

Who is this course for? Designers, developers, students, animators. Our goal is for you to learn the core foundations which will enable you to leap forward and build real development skills without having to sit in a classroom.

At the end of these 11 hours you'll clearly understand the Flash environment and the developer foundations of ActionScript 3.0. Once you know and understand these Flash foundations, you can leverage this skill set and understanding when you move into other languages or ActionScript with coding basics such as variables, operators, conditionals, functions, objects, loops, arrays and much more.

You'll also take an online Flash exam. We suggest taking the exam prior to working through the 11 hour course, because it will filter out what you already know and tell you which classes you need to take in that course. With 02geek, there's no boredom: you never sit through material you already know, and the new stuff is presented in an original, fun format.

So welcome to your free Starting Point course: let the fun begin!

Developer Basics Overview

Pro or new, this course is for you. Our custom exams speed learning by filtering exams: zero to geek in no time! Always wanted to learn Flash? Take this free thorough 02geek tutorial, join the fun.

03:19

Starting Point Overview

In this overview we talk about what you get out of the next hour of this course: Know the Flash Environment, Files & Publishing, Output & Troubleshooting, OOP vs. Timeline, Sample files and resources.

03:08

File Types

Learn to code the right way, beginning with the different file types that are important to know about Flash: exactly what .as and .swf files are.

12:44

Where Is It?

The difference between CS5 and Cs3 layouts: Cs4 and Cs5 as well. . This Flash tutorial is the perfect starting point for those of you that have never used Flash before.

09:52

Workspace

Looking at our Cs5 workspace working area. Also, Cs4 and Cs3: how to use Flash As3 so we're on the same page.

06:43

Runtime vs. Compiler Errors

What is the difference between runtime and compiler errors? What are runtime errors and when do they happen? What are compile time errors?

03:39

Overall Things To Know

What are the things needed to know about Flash? Flash is a time-based programming language, which means it compiles, (unlike Javascript). Educate yourself with the basics of coding and learn how to bu

07:36

The Properties Panel

In this session we meet the properties panel and see how it's dynamic and flexible. By the end of this session you will know all you need to know to roll in it.

09:22

Publish Settings

The Flash Publish settings in action. In this session we get to learn the basics of the publish settings and how to work with it.

08:47

Split Paths

Hint Hint we want you to pick OOP. in this intro we will explain why its important to go the transition into OOP way of coding.

03:32

Split Paths : OOP

In this video, we take a step further into our object orientated programming world.

07:31

Split Paths : Timeline Coding

In this title we outline the options you have as a developer and help you understand why it would be a good idea to move to OOP

03:15

How To Use Samples

We walk through the source files of our Flash ActionScript project

01:12

Building It Up From Scratch

In this video we redo our work and build together a class and connect it to our flash interface.

05:09