Stage3D
Stage3D is a ligjt weight interface to DirectX or OpenGL 3D render pipeline. Its low level- Adobe intended it for use via high level libraries and is not part of the Display list(behind everything just like StageVideo). Older 3d engines have been working within the flash environment (making a heavier load but making it easier to integrate) while new engines such as Away3D are layered behind making it much more powerful.
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In the following hour James will cover the key consepts to get you started working with Away3D in flash. In this video we get to know who he as he jump starts his session.
02:08
Alternatives to Away3D
Explore the ins and outs of the tools avilable to developf or 3d in flash.
04:37
Stage3D
Stage3D in action , what is it and how does it work
05:10
Setting up Flash Builder
the steps needed to get your flas builder to output for flash player 11.
04:17
Away3D Basics
The basics of Away3D The View or viewport is a window into the 3D space
06:45
How it works
last part before we view a working sample start to scratch to build a simple 3d project in away3d 4
04:59
Basic Sample
check a simple example code line by line of how to create away3d 4.0 projects.
09:12
Real World Sample
a real world example of a project created win away3d 4
07:51