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A Deeper Look At Events

Well we are very new to events so we aren't going to 'dig' to deep into it (we will save that pain in the a$$ to a longer more detailed course) but lets see one more goodies how we can reuse our function to be used on both buttons. It will be a bit of magic right now but don't worry in a few hours this will become a natural feature.

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Creating Our First Symbol - A Graphic

02:38

Creating A Button

01:57

Button Instance Names

01:42

Button States

03:54

MouseEvent.CLICK - A Click Event

06:49

Revisiting Inheritance

01:08

Random Movement Logic

02:47

A Deeper Look At Events

03:59