Corners
As we established in our last video: we need to know what our corners are and keep track of them from now on. In this video we start the long task into knowing always what corners have been created. In this video we start with collecting the points we created as soon as we start the game and store them into a Vector.
Next Steps
06:28
Corners
03:44
Following Traces
16:44
Bug Hunting
08:57
Finding the Direction
04:13
From Theory to action
13:45
Time for a Break
01:15