02Geek HTML5 and JavaScript, TypeScript, React, Flash, ActionScript online School
Previous VideoPrevious Video

Corners

As we established in our last video: we need to know what our corners are and keep track of them from now on. In this video we start the long task into knowing always what corners have been created. In this video we start with collecting the points we created as soon as we start the game and store them into a Vector.

Next Steps

06:28

Corners

03:44

Following Traces

16:44

Bug Hunting

08:57

Finding the Direction

04:13

From Theory to action

13:45

Time for a Break

01:15