02Geek HTML5 and JavaScript, TypeScript, React, Flash, ActionScript online School
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Intro

<p>We're all familiar with the word 'comment.' But when it comes to programming, this word has special meaning and a specific task. When we write code, sometimes we do not want some part of it to be included during compilation. In this scenario, we can skip some part by making those lines as comments using the symbol // at the beginning of a line. However, detailed information regarding this topic is provided in an <a href="/courses/video/4/32/Single-Line-Comment.html">upcoming video</a>.</p> <h2>Strings and Number</h2> <p>Here we learn the different types of data used in our program. Since data exists in different forms like words and digits, it is classified into different types for easy understanding. This helps the compiler to differentiate the various types of data before compilation. In Flash, mostly we deal with <a href="/courses/video/4/154/Strings-As-Our-First-Variable.html">Strings</a> and <a href="/courses/video/4/156/Numbers-As-Our-Second-Variable.html">Numbers</a>. The String data type refers to a set of characters such as "Hello World" (how's that for original?) and Number refers to any digit, for example "1" or "235". When the data is supplied along with their types, the compiler first checks the type of data and performs the action accordingly.</p> <h2>Math Basics</h2> <p>The concept of Math-Basic remains the same even in Flash. However, there is no real need to deal with complicated parts of mathematics here: we just need to perform a few Arithmetic and <a href="/courses/video/7/59/Logical-Operator.html">Logical Operations</a> like Addition, Subtraction, Division and Multiplication etc.</p> <h2>Variables</h2> <p>The 'variable' is one of the most useful inclusions in programming. We can easily assign large data to a single variable (say 'str' or 'x'). Now, this variable can replace the data assigned to it throughout the program. Later videos will clearly explain the usage of <a href="/courses/video/4/154/Strings-As-Our-First-Variable.html">variables</a> associated with different data types such as String and Number.</p> <h2>Errors</h2> <p>It is common for anyone to make an error: the most important thing is to know the process of debugging so the code will be error-free. In upcoming videos, we will discuss different types of <a href="/courses/video/4/155/Error-1067-Implicit-Coercion.html">errors</a>, why they happen and how they can be fixed.</p> <p>Finally, we advise everyone to take the exam after completing the course. This will ensure that concepts are clearly understood. If there are any public or personal issues, you are encouraged to approach us through community support. We welcome those who approach us to clear their doubts.</p>

Intro

In this video, we will learn the basics concepts of coding in Flash. The main focus is on the output panel. Once we understand Flash's environment, then we learn how to manage the output panel.

03:16

Publish Settings Recap

Get into a rhythm of efficiently setting up your files so you can smoothly transition into writing code. This video shows you how to compile your .swf and .html files..

03:41

Setting Up Our Main Class

Get into a rhythm of efficiently setting up your files so you can smoothly transition into writing code. This video shows you how to set up your script for all the code you'll write from here on out.

04:51

Test Movie

The basics of working with Flash, focusing on the publish settings and testing movies.The basics of working with Flash, focusing on the publish settings and testing movies.

00:58

Trace

For your first programming task, you'll experiment with the 'trace' function and learn how to output data from your application. This can be used to print the desired text at will.

04:08

Single Line Comment

In this video we will learn the syntax of single line comment and the need for its existence in programming, and explore how to create them in actionscript 3 flash.

01:25

Numbers And Basic Math

In order to do great things in flash, all you need is a grasp of basic math. So let's work on computing mathematical equations using the 'trace' function.

06:42

Answer To Math Question

In order to do great things in flash, all you need is a grasp of basic math. So let's work on using the Trace function to compute mathematic equations. We ended the last video with a question, let's s

01:40

Multi line Comments

You already know how to comment line by line but wouldn't it be nicer for you and your fingers if you could cancel out a full block of code? Yes, it is possible using multi line comments.

01:40

What Are Variables?

Learn how to create different kinds of variables and see how they can make your life easier as your code gets more complex. They play a major role in writing the code efficiently.

02:20

Strings As Our First Variable

learn how to create your first string variable in actionscript flash. This video helps you understand how to declare a variable and assign a string to it.

03:42

Error 1067: Implicit Coercion

Help-I just got the dreaded 1067 error... ohh actually it is not that bad it is telling me something... but what? Let’s learn about 1067 error and know how it is helpful to the user

01:21

Numbers As Our Second Variable

Learn how to create different kinds of number variables and see how they can make your life easier as your code gets more complex. Also learn the syntax for declaring all types of numbers

01:56