Playing With Fire
Enough theory, Lets get down to building up our fire. In this video we will explore together a concept and figure out how to build it out. We didn't know what we would get in advance - our goal is to have you join in on our journey as we are focused mainly teaching you how to deal with real live scenarios and what better way then to expose you to us trying to figure it out live. By the end of this video we will figure out our attack plan, have our assets ready. This video is the planning phase in the next video we start animating our fire.
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In this short video we talk more about why you would want to do this and the steps involved. We go into a few real world examples of where this could be come very useful.
02:27
Interface Errors
So far we created a Cat,Dog and even a cup of water they all where totally different elements but yet our main class know how to work with all of them and that will be our goal as well with our new el
06:20
Playing With Fire
We plan our Fire project that will have an interface
04:06
Animating a Fire
In this video we continue our project and add animation to our class.
15:59
Multiple Interfaces
Contrary to class inheritance we can have multiple interfaces.
13:31
AS3 Interface Inheritance
Interfaces can work with inheritance as well. In this secion of our learning we explore this concept and see it in action.
02:39
Vectors
Since Flash player 10 we can work with Vectors. Vectors are a smarter way to do arrays in AS3.
04:03
Conclusion
Why are interfaces so important?That is a really good question and I would add when do you want to use an as3 interface.
04:21