It's about time we talk about time
It's about time we talk about time. In this the final lecture of this chapter, we explore the various time related methods. We will not talk about every single method, yet it will be a holistic birds-eye view of the manymethods available to you and the things you should pay attention to. In this lesson, we will explore the various time related methods in TweenLite.
Video Transcript
00:00It's about time we wrap up our chat about tween light.
00:05I want to talk about just a cluster of methods that we're not going to talk about now.
00:10We might get back to them as we go into tween timeline light and max.
00:18But basically what I wanted to say is all these methods that we're not talking about,
00:22such as is active that tells us if the animation is going on right now
00:28or if it's not going on right now, time scale that enables us to make our animation ten times faster
00:34or half as fast by changing the values between zero to as much as we want.
00:39And all the other total duration, total progress, total time are a lot more relevant once we are using a timeline.
00:47So these, although they belong to the tween light and tween max,
00:51we're not really going to talk about them much until we move into the timeline
00:55and see how do we actually timeline-wise take a whole group of animations, ten, twenty animations,
01:01and change their time together or change their duration, progress, time, and so on.
01:08So move the timeline and so on and so forth, which becomes a lot more interesting.
01:13So these are more helpers for that timeline method,
01:17but obviously you're more than welcome to explore the mainly that is active
01:21and time scale are probably the most interesting ones.
01:25And by the way, the start time interesting, but not really because it tells us basically when does it start in our virtual timeline.
01:32So if we started in a delay of one second, then the timeline would be at one second to that timeline.
01:37Becomes a lot more important when we have a real timeline that is connecting between our animations,
01:42which we're going to look at that in a later chapter.
01:44So that's it.
01:45Chapter three is done.
01:47In chapter four, we're going to move into plug-ins and we're going to see how plug-ins work with tween light.
01:52So see you in chapter four.
