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OOP Classes

We learned so much in the last few videos we now are working in a world that has objects. our next problem is that until now when we wanted to create a cat we had to create every single operation of a cat while in the real world we would want to create a prototype to a cat and then mass produces it. This is done through our next topic - creating a template for cats we need to introduce a new concept a way to create blue prints for objects - in OOP terms that is called a Class. in this video we explore the need and see how its used in action (in a visual way).
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