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Access Modifiers

In our last video we created our first object in this one we explore the idea of hiding some of the information in the object. the idea behind it is if we have many objects that can interact with each other we really want to control what can be accessed and what can not. our current problem is we have a "cat" object that has many functions/methods but we really don't want others to have a way to call these functions such as internal operation functions. we talk a bit about the impotence of hiding information that others shouldn't know about.
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