Flash Game Development by Example

328 Pages
Emanuele Feronato(Author)

Sugested Prerequisites:

Developer Basics ( CATAGORY );
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In each chapter you'll build a complete game, starting with simple puzzlers and working your way up to games similar to the most popular online casual games. Each game introduces a range of essential skills that all Flash game developers should know. There's never a dull moment -- you're building working, fun games right from Chapter 1. If you've never developed a game before or you've made a start but want to refine your skills and build complete, successful projects then this book is just what you need.

Book Chapters

  1. Concentration
  2. Minesweeper
  3. Connect Four
  4. Snake
  5. Tetris
  6. Astro-PANIC!
  7. Bejeweled
  8. Puzzle
  9. BallBalance
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