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ActionScript 3.0 Game Programming University

Learn with Gary Rosenzweig the art of programing and game development. Gary will walk you through some of the most popular game styles in this book - 2 thumbs up.

596 pages.

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ActionScript 3.0 Game Programming University Overview

What you'll learn

ActionScript 3.0 Game Programming University, Second Edition is a hands-on tutorial for learning ActionScript 3.0, the programming language behind Flash. You will master all the basics of ActionScript programming by building 16 robust games. One step at a time, you'll learn techniques (and get tested code) that can be adapted to virtually any project, from games to training and advertising. The first edition earned widespread raves; Rosenzweig has now updated it with seven brand-new games that teach even more valuable ActionScript 3.0 skills and techniques. You will first learn how Flash and ActionScript 3.0 work together, the elements of an ActionScript program, and how to build a basic game framework with ActionScript. Next, Rosenzweig walks you through building the full spectrum of ActionScript games, including brain games, animation-based games, picture puzzles, games based on direction and movement, casual games, word games, Q and A games, action games, game worlds, and more. This edition adds new chapters on card games and 3D games, with High-Low, Video Poker, Blackjack, 3D Paddle Ball, 3D Scavenger Hunt, and two other new projects.

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