Intro
In this intro we will set expectations to the course. This course was created to cover again OOP basics and adding some more layers to the importance of naming conventions.
Video Transcript
00:00Alright, so welcome, and if you're joining us in the recorded sessions or you're listening
00:04to us in our live session right now, our main objective in the next few courses is really
00:10revisiting a lot of the topics that we've learned about before and kind of explaining
00:14what is object-oriented programming, what is it good for, and starting adding all the
00:19different layers of the language itself and actually how to implement object-oriented programming.
00:24So far we've been doing a lot of stuff just because I told you to do it, and obviously
00:28at this stage of the game you already finished learning the core basics, and I really recommend
00:33that before you even watch the section, first finish the developer basics, at least have
00:38a few hours of watching some of the action script, Essentials action script, get comfortable
00:42and flash, and only after that go into object-oriented programming.
00:46Don't jump too soon, because if you don't jump too soon it might be too scary, and
00:50then you might regret it and never do object-oriented programming or think that it's complicated,
00:55but it's not if you have the core foundations.
