Next is Animating with Functions.
Wrapping the talk about variable
Congratulations chapter 2 is officially over, almost officially. Throughout this chapter we've met numbers, strings and Boolean variables. All these variables are called primitive data types. In this last lecture we do a quick recap so set you up for chapter 3.
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By the end of this chapter you will know what primitive data types are and you will have a chance to play a bit with strings, numbers and boolean values.
00:42
Setups and Configurations
it's time for us to review the process of updating chapters. By the end of this lecture
02:49
Strings, Numbers and Animation
a deeper look into the process of creating animations. In the process we will explore the differences between numbers and strings.
08:09
From Constants to Variables
In this lecture we will meet our first variable of number type. We will animate three items on our stage and control them all with one variable.
08:30
The String variable
In this lecture we will see why variables are so powerful and as we do so we will add Strings as our second variable
05:39
Working with Operators
in this lecture we will see how you can change variable throughout an application.
06:25
Prompt debugging
The prompt command enables us to interact with the user.
04:32
Your second chance to engage
Strings in action. How to get user created content to change HTML pages.
07:02
Our third variable: Boolean Flags
A Boolean variable can contain only one of two values[true, False]. It's main use is to create a flag in the road.
08:28
Wrapping the talk about variable
Numbers strings and Boolean variables are all primitive datatypes.
06:18