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Buiding FillIt - The Game Part 3

  1. All Dots Aboard (10:35)
  2. Condensing Code (09:29)
  3. Every Line Has an End (02:16)
  4. Same Line (05:39)
  5. drawBG (01:20)
  6. Finding The Missing Dot (08:26)
  7. Reverse (08:51)
  8. Time for a Break (01:22)


Digging deeper into our traces we are almost ready to stitch together our temporary corners into our main corners vector. In this video we first take care of our first issue that some times the order of the dots don't match our main vector.
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