3 Things To Get Us Rolling
Before we pick a type of ad we will implement and make some good old fashion green we need to nail a few things down. We need to save our game id; import the MochiAds class, and we need to create a movieclip to be used to hold our ads.
Before implementing any ads, we have to nail down our initial set up. This requires us to: save our Game ID, import the mochiads class, and create a movie clip.
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01:08
Getting Things Ready
02:47
3 Things To Get Us Rolling
02:53
Type 1: Time Based Ads
08:52
Type 2: Click Ads
03:11
Type 3: Preloader Ads
07:04
Going live
05:20
Oops! I did it again...
03:34