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Buiding FillIt - The Game Part 2

  1. Next Steps (06:28)
  2. Corners (03:44)
  3. Following Traces (16:44)
  4. Bug Hunting (08:57)
  5. Finding the Direction (04:13)
  6. From Theory to action (13:45)
  7. Time for a Break (01:15)

Corners

As we established in our last video: we need to know what our corners are and keep track of them from now on. In this video we start the long task into knowing always what corners have been created. In this video we start with collecting the points we created as soon as we start the game and store them into a Vector.
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