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Buiding FillIt - The Game Part 2

  1. Next Steps (06:28)
  2. Corners (03:44)
  3. Following Traces (16:44)
  4. Bug Hunting (08:57)
  5. Finding the Direction (04:13)
  6. From Theory to action (13:45)
  7. Time for a Break (01:15)

Next Steps

Where have we stopped and where are we heading. In this video we will dig deep into the issues that we had and mainly focus on how can we sort our next step in building the game fill it. This is going to be painful but very fun! Did you really think that building games in flash would be easy?
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